stardew valley expanded wiki

Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Alex is a villager who lives in the house southeast of Pierre's General Store. Fixed a bug where players froze during the Wizard's 2 heart event. Decreased serpent spawns at the Crimson Badlands by 10%. Poor Leo. Fixed an issue where FlashShifter had no determination. This wiki is a read-only version of the Stardew Valley Wiki. Fixed a glitch where fences had snow on them outside of winter. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Olivia now attends her acrobatics class on Tuesday if married to the player. Fixed an issue where some SVE events were missing music. Added a new monster to the Crimson Badlands. This was due to the original greenhouse overlapping the "front" layer. Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. She will now visit her garden and the community garden. = = = = = = = = = = = = = = = = = = = = = = = =. These events have been added to the event guide word document (optional download). Added leaves onto the ground during fall in outdoor locations. Removed the secret note #25 fix (vanilla event now works correctly). Added more land to Grandpa's land expansion and freed up the area. Re-draw of Andy, Olivia, Victor, Susan and original sprites and portraits for all other characters by Poltergeister. Fixed a bug where the halloween festival wouldn't load. Fixed glitched tiles in the forest, summit, and IF2R maps. Fixed a bug where SVE fish didnt produce anything. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. Gus' schedule on Tuesdays has been changed. Static fences now properly display snow when Seasonl Edits = "true" (default). Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. 's warp didn't appear for farmhands. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. It wont be easy. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. Redrew Hank's and Treyvon's overworld sprites. event in the Wizard's Tower. Added more light to houses that have Christmas decorations during winter. Edited the hardwood fence configuration. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. Void recipes now require 5 hearts of friendship from Krobus. Edited Demetrius' "cave" event for IF2R. The player will no longer be warped into the Oasis lake. I currently have a sneak peek of Victor and Olivia!!!) Fixed an issue where Leah harvested her crops at the community garden during winter. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. 09-16-2020: Added a rare cameo for 'Joja Farm'. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Players can now interact with these trees. Fixed a graphical glitch in deep cave on IF2R. These have been removed. They will be released soon. Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. (Put a. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Added a small event that is triggered immediately when the player enters the Lost Woods map. Added three new maps: Crimson Badlands, Desert Railway, and ???. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. They can't be gifted and don't appear on the social menu. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Only "true" on the start of a new save using IF2R. Secret note 25 is now obtainable through a different method that involves a new event with ???. Increased serpent spawns in the Crimson Badlands void zone. Conch is now a universal neutral instead of like. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. If SVE isn't your thing then I recommend expanded access maps. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Updated the summit warp coordinates for CJB Cheats Menu. Changed the lighting in the desert railway. Resampled and increased the volume of "FirstSlashTheme" by 100%. Claire will return home a little earlier from working at the theater when married to the player. Players may now also refill their watering can using the water troughs in the building. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Haley has received a new event, taking place in Pelican Town during spring and summer. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Fixed many glitched back layer tiles in many maps. Added more forage types to Andy's like category. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. This area might cause lag and long game startup. 10-16-2020: Added shadows to the pet water bowl on IF2R. Fixed a bug where certain map patches didn't trigger for farmhands. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. Previous versions of Stardew Valley Expanded must be uninstalled completely. There's good money for anyone willing to slay 50 of them. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). Existing SVE saves can configure to this layout. Fixed grammar and miscellaneous mapping errors. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. (Framework Mod) Allows new audio to be added to the game. Fixed an issue where extra layers weren't displaying in the saloon. Joja products are now 10% cheaper than Pierre's. Purple mushrooms no longer spawn out of season. Removed an invisible barrier behind the repaired greenhouse on IF2R. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. When it saw you, it fled toward town. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Claire and Leo will now attend Community Day if players have met the required conditions. It comes with many variants, allowing players to choose the version that has their spouse! Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Added map patching. Edited several low heart dialogue entries for Claire. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Further adjusted prices in "certain shops". Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Fixed several map glitches in the year 2 variant Halloween maze. Updated the display images on the mod page. This event is triggered after the player has seen the Sprite Spring event. Added Scarlett as a non-social NPC. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Fixed several IF2R configurations issues. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added crocus forage to Sprite Spring during winter. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Come back! !! Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Alex is one of the twelve characters available to marry . Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Fixed an issue where players couldn't dig up artifacts at the old community garden. Swapped Olivia's 6 heart and 8 heart events. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Community Day is no longer categorized as a festival day in the game code. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Fixed several small visual glitches in various maps. Fixed an issue with farm type contamination. Added compatibility for the official Stardew Valley 1.5 update. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. About "Welcome to East Scarp! Slightly redesigned the interiors of Leah's house, the saloon, and Marnie's Ranch (walls and back layer only). Changed the image hosting site for all SVE graphics on the Nexus descriptions page. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Susan's 10 heart event added odd crafting requirements for some objects. Added a new festival: 'Community Day'. Fixed compatibility for the Stardew Valley Aquarium mod. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. This means more NPCs will now accept it as a gift! Alex's schedule has been changed. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Changed an interactable "area" on a certain "map". Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed a hard crash with Abigail's 14 heart event. Fixed an issue where Morris had no 4 heart event end dialogue. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Added more spouse room marriage dialogues for Sophia, Olivia, Claire, Victor, and Lance. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Added sleeping frames for all Stardew Valley Characters (SVE) characters. The event triggers between 12:00AM ~ 2:00AM. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Added compatibility patches for the East Scarpe mod. 's house when patched. It replaces corrupt serpents in the iridium quarry. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Remastered Calico Desert. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Lewis' event has been altered a tiny bit to reflect this change. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed an issue where Caroline walked into the void. Got rid of the fallen tree in the woods due to recolor incompatibility. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed an issue where Kent showed up to Olivia's reception in year 1. Huge thanks to the Stardew Valley developers! Added steam and sparkle effects to the IF2R hot spring. They've been replaced with new end dialogue for involved characters. I need 100 pieces of bone for my studies. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Slightly increased knock back for the Diamond Wand. Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley. Players won't be placed in the path of the signpost. Have all of the requirements for SVE aswell! 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Adjusted the beach warp to Blue Moon Vineyard. Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Added a compatibility and modder resources section on the SVE descriptions page. Players can install Reset Terrain Features to reset bush locations. Buffed hammer damage, knock back, and defense buff. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Made more SVE tilesheets targetable by other modders. All maps have proper display names as well! Vanilla, Eemie, and Starblue Valley colors are supported! Fixed a water shader bug on at the stairs at ???. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Changed several egg locations for the egg festival. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Changed how Dusty is loaded into the game. 09-19-2020: Fixed several miscellaneous map glitches. Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance. Fixed an issue where Lewis tried walking to the summit before it was unlocked. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Intervention events weren't correctly patched. Fixed an error where the backwoods signpost didn't give the player directions. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Fixed an issue where Claire didn't show up during the Luau main event. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Players must now complete the Joja warehouse to unlock year-round seeds. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Added an Ice Festival portrait for the traveling cart merchant. Added Claire, a Joja cashier, as a fully fledged NPC. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Added skeleton mages to the Crimson Badlands. (not her mature event). Fixed an issue where players couldn't fill their watering can at calico desert. Added Gunther, the archaeologist, as a fully fledged NPC. Fixed some tiles on the IF2R sandbox layout. Recipes may refer to: Cooking Recipes. Fixed an issue where players couldn't access Willy's barrel. icon wasn't properly displaying over Gunther's drop box. Changed how vanilla locations are loaded through TMX Loader. New special orders become available on Monday. Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Increased king salmon sell price (600g > 650g). -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Youve inherited your grandfathers old farm plot in Stardew Valley. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. (I just finished all of Victor's schedules and dialogue. Then you should visit the admin dashboard for more tips. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Not Necessary, but the mod is meaningless without it. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. The event script will no longer be updated past SVE version 1.3. Fixed a void eel ID fish pond SMAPI message. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. The smaller desert configuration had incorrect tilesheet orders. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. I have an idea. All rights reserved. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. Fixed a warp point that was missing on the beach map going to Pelican Town. Added 2 new consumables (sold at Harvey's clinic). Fiddlehead ferns no longer spawn outside the secret woods. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Olivia no longer tells the player they worked as an accountant. Changed butterfish and puppyfish spawn time to anytime of the day. It is available for download at ModDrop under the Download/See all versions dropdown menu. Added due to a request. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Removed the configuration files from the SVE download, which overwrote players configurations when updating. Added another optional download called "No Mature Events". map patches. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Added 26 new events. Revamped Sophia's schedules and events to be compatible with the new world changes. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Please consider supporting me on Patreaon! Please consider supporting me! Fixed the compatibility patch for the More New Fish mod. Fixed some typos in the locational dialogue. Grammar and style checked the SVE Nexus descriptions page. All IF2R folders must be removed from the mods directory. The SVE custom tilesheet has been expanded with new furniture. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Increased forage spawns at Junimo Woods (10 > 20). There's no effect if players have already completed them. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. She no longer showcases a certain emotion. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them.

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stardew valley expanded wiki