skyrim mod serana dialogue addon
It wasn't occurring at all in previous versions due to a buggy condition. The 'Realistic' option is set by default. These are location-aware and can only be accessed when Serana and the player are in said locations, through the "Can I talk to you for a bit?" - Note on Jayserpa's newly released mod, House of Horrors - Quest Expansion: Unlike the other House of Horrors edits out there, this mod changes a lot more (particularly at the first stage of the quest). - More Easter Eggs and pop culture references, - "what a grand and intoxicating innocence" during combat - plus other Morrowind references, - Serana asking the player why they joined the Dawnguard, - Commentary on rebuilding the Castle Volkihar Courtyard entrance. Queen of the Damned now suggested to be run alongside SDA, to compliment the spell buffs by SDA to make her an even more competent sorcerer. - Added a follow-up line to College of Winterhold commentary. Happens every day or so, she'll choose to give gifts spontaneously (the player will be notified when Serana wants to give a gift). - Removed Alternate Voice toggle scripts- as they're not needed anymore. - Revoiced reactions to lockpicking objects. - Expanded existing "What's on Your Mind" dialogue with new voice lines, - Tweaked Harkon recap player dialogue choice to be more about him exclusively and less about Serana's family, - Added extensive recap dialogue with Serana about her family (both her relationships with Harkon and Valerica), - Added more radiant commentary dialogue to caves/dungeons. - Serana was not giving gifts anymore, even though the prompt was showing and she said her dialogue. - "How does it feel to be a vampire line" no longer occurs if the player is a vampire too. The player will be able to ask Serana which version they'd like her to play in-game. Tell other followers to wait in another room or far away when your character does their lovey-dovey business with the vamp. This should prevent scene overlap from happening. - Disabled SDA_VanillaSpellHandler, which was an artifact of the last raise zombie implementation. (This incorporates the Serana Hood Fix mod, along with modifications by me). For this to work, players need to download the SDA Wig Patch (implementation still WIP, SMP wig patches to be uploaded soon) or add their own wig records to the SDA_Wiglist Formlist via a custom patch in xEdit. About Serana Dialogue Add-on Mod - Skyrim Special Edition Discussion Hey everyone! - New Radiant dialogue. Extensive follower commentary and quest awareness for each of the following quests. (Feature based on code by Followers as Companions by Ishara Meradin). - Redone Lustmord armor dialogue patch. When she joins up with the player again after "Bloodlines", after about a week she will start to open up to the player and become friendlier (a new game, or save before Bloodlines is completed required for the timer to take effect). - Added a small conversation where Serana asks the player a question about companionship. - Revoice of some remaining combat grunts/final radiant dialogue. - Serana can now cook home-cooked meals for you, similar to how vanilla spouses can. It is now possible to either ask Serana to find a table, find a seat yourself, or have the conversation standing. Serana will only give gifts within towns/cities. That new bug has now hopefully been fixed. - Removed script notification that SDA is not fully revoiced. - Serana now performs what is called a 'Silent TP' when she has quest commentary. If Sofia stays with the adventuring party for too long (5 days) Serana gets annoyed and asks her to be dismissed. - Radiant commentary on Ancient Technology quest. On top of knowing if the player has a vanilla home, I'd also like to add support for modded homes as well. Certain creative liberties will still be taken, like Serana's talent for singing, fondness of alcohol, and general playful nature will still stay in the mod. - Serana will only comment on you carrying a lot of things if you are actually over-encumbered. || The SDA and RDO patches have been overhauled to reflect this too. - Fuz'ed some dialogue that needed Fuz'ing, - Reconstructed Volkihar Undercroft recap dialogue, - Added proper location keyword for the Inner Sanctum, - Tweaked dialogue conditions for a bunch of radiant dialogue to make more contextual sense, - A bunch of new radiant and clicked hellos to occur after Dawnguard and once Serana has gotten closer to the player, - Implemented safeguards for the post-Dawnguard quest conversation with Serana to ensure the player can still continue talking with her even if the dialogue was said as a hello greet, - Added dialogue after the ambush on the Ancestor Glade during the "Unseen Visions" quest (on both Dawnguard and Vampire sides), - Added an "Unseen Visions" location-aware radiant idle, - Added proper keywords for Dawnguard locations like Darkfall Cave and Sharpslope Cave, - Fixed dialogue conditions for some location-aware radiant dialogue. SDA will continue to work perfectly with your favorite Serana overhaul of choice. - More of Serana's ForceGreets shouldn't trigger when the player is in dialogue now. - (For the ESL Version) Moved forward armor keyword changes (already present in Crimson Blood ESL versions), updated the keywords, dropped the armor rating to the same as the original light armor file, Minor update with small fixes and optimizations, - Tweaked conditions on daily adventuring conversation to increase likehood of the prompt to appear, - Moved "Let's call it a day" dialogue to it's own consolidated branch, as it didn't really make sense for it to be with the more extensive conversations, - Some minor backend tweaks to help make future mod development easier, - Partial implementation of lockpicking commentary (disabled for now). You can also choose between two name options for it- "Phoenix" and "Nightshade" as decided from a Patreon poll. As an NPC, Serana is more intelligent and has many new follower features. "leads to romance scene), - Each Serana Romance quest is now shut down after it has run, as to not waste game resources, - Fixed looping dialogue animations some users may potentially experience during the Serana Date quest. (Thanks to ws and po3 over at the r/SkyrimMods Discord for helping with the fix! - The contextual responses for some of Serana's radiant dialogue should now work properly and as intended. Added in Serana crouch bugfix, based on the code of Serana Improvements and Fixes by DRFire9001. - Includes conversation topics on: lycanthropy, Redguard opinion, funny stories, - Reordered topic priority in main dialogue window, - Script optimizations for the radiant injured comments. Also deleted the irrelevant GV that wasn't being used. Context-aware responses to existing dialogue lines: - Commenting on the fact that she and the player are spelunking when the player says: "I love you", "Can I talk to you for a bit? 1.) - Completely redid revoice implementation. - It is important to note that these quests are optional, and do have different outcomes. - Finally fixed BSA file compression issues with two voice files, which in turn were causing issues with the spell disable/enable feature. - Fixed House of Horrors quest commentary not triggering, Fixed missing voiceline issue for Serana Husky commentary, Tweaked conditions for Serana's Radiant Hello Greet to trigger. - Fixed dialogue conditions for some radiant greets. With this installed, you'll be exposed to her entire dialogue pool (again, all lines voiced by Laura Bailey). [Content Additions] (350+ Total New Lines in this Update!). Aligned and fuz'ed the proper voice files for each. Over 100 lines of new dialogue! (It's easier to manage compared to four separate mod pages). (However, due to how wonky vanilla radiant pathfinding is, I suggest you save before doing this; if Serana's AI messes up, you can reload the save and try again, or just pick a different option). junctions that weren't previously there. - Alias filling improvements for all NPC Banter, - Added another cooldown to the main Injured Dialogue quest record, so it should occur less frequently, - Added more safeguards to ensure Serana's NPC Banter didn't overlap with other scenes involving the same NPC, - Reduced distance requirement for Sorine and Gunmar banter, - Added flags for Serana's existing College of Winterhold radiant dialogue to not occur during serious moments in the Winterhold questline, - Drinking Buddies dialogue will no longer mistakenly appear when directing Serana to use a bed, via the favor menu, - Fixed radiant love conversation dialogue not appearing (requires a new save, or a save that was made before Serana's confession). - I forgot to include some lines (particularly in the "Being a vampire" vanilla conversation) as part of Kerstyn's revoice script. IMPORTANT NOTE: For the Diplomatic Immunity quest, Serana is supposed to be force-dismissed after the last dialogue line. - The SeranaSLTrigger script now uses the SetStrip() function, identical with the LE version. - Disabled a Whats on Your Mind line as it didn't make sense with the addition of the new Trust convo, - Made the SDA Animation Framework Check message hidden, only available to see through Papyrus Logging, - All Main Quest Commentaries are now started via a ChangeLocationEvent SM Node, and are called to stop when they're not running anymore. Also, the Snuggly Serana mod is now rendered obsolete and incompatible with the release of the Campfire patch). This author has not provided any additional notes regarding file permissions. - Patch functionality was fixed- it should now do its thing properly. Serana commentary should work, but YMMV, as SDA pretty much assumes you kill Tyranus when prompted. - Reduced frequency of pop culture/meme lines by -20%, - Reduced frequency of Serana singing by -5%. No more square font issue with a lot of lines. Conditional to only occur if player has started the main quest and is recognized as Dragonborn. Same with the trading dialogue, there are now more responses when she is being asked to wait somewhere. Removed Serana finding a table option in drinking buddies since that was buggy. - These occur for every single Dawnguard quest Serana does with you (from Bloodline to Kindred Judgement, barring the side-quests after Bloodline for each Dawnguard side). - Serana can now sing two more songs: "The Dusk On Anvil Harbor" from Interesting NPCs (I got permissions! - One of the radiant greets had a mismatching audio file. - SDA On Location Change quest commentaries/scripts will no longer fire if the Serana Cure Quest is active. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. If there are mods that do this too, do not use them with SDA- you will break Serana's brain! - Created an optional patch for the Lustmord Armor mod. - Disabled a bit more radiant idles for a more consistent experience. - There was an oversight with the latest scripting that allowed some quests to be started by the Story Manager again and again, even if they had already been run before. Serana will also be able to travel beside you, should you ask her to do that. - Optional patch for the Wintersun mod, so that it recognizes SDA's custom Serana marriage for Mara, Dibella, and Morwha's religious tenets. - Reduced radiant love dialogue frequency by another 10%, - Removed "Stay away from my girlfriend/boyfriend" lines, Version 2.5, The Radiant Update Redux Changelog. These add up to a total of 20 new NPC conversations, - Whiterun: Nazeem, Ysolda, Carlotta, Mikael, Belethor, Jarl Balgruuf, - The background music now mutes when Serana sings her songs, - When in a safe interior (like a player home) Serana will now stand still while singing for you, - Fixed some animation triggers for the SDA_SeranaRomance7 quest. This change was done to make sure everything was better paced. This feature has also been added to the other quests where you drink with Serana (like the marriage quest and Bannered Mare Date Quest) Now there's more immershun! Nearly 300 new voice lines. - Improved StoryManager triggers for SDA_MQ quest commentary. Race Compatibility Dialogue for Serana Dialogue Addon (SDA) - Nexus Mods Over 14 radiant conversations that can occur anytime you explore with Remiel and Serana. A lot of fixes and content additions. Serana Dialogue Add-On 3.0 Release! Giving her a spell book will not work. Just make sure you talk with her while in that same room, with that bed already rented. Added more safeguards to the triggerboxes for some College of Winterhold commentaries, so that they can't be triggered if Serana isn't following the player. After this update, SDA will now be incompatible with other mods that give Serana custom horses/custom horse support, like Convenient Horses (but a patch for that mod will be provided). Serana will still eventually be attracted to the player (should the player have chosen the romance route) but this will be shown more organically and Serana should come off as less horny and/or player-pandering. - A new romance mini-quest for players who have chosen to elope with Serana. If Serana wasn't talking with NPCs such as Ysolda, Carlotta, Lisette, etc she should be now! You can now ask Serana to sleep in any bed that is player-owned/unowned, considering there's one nearby. This should help reduce Laura Bailey and Kerstyn voice overlap, at least for the radiant stuff. - The FG/OStim check is now made on each player game load, making SDA now able to detect if either of these animation frameworks were installed on an existing SDA save. - Completely redone Serana "What's your opinion on" dialogue with new lines voiced by the new VA, Kerstyn Unger! Serana in the vanilla game notes that it felt so good to breathe again after being woken up. - Added in missing dialogue link for the "Friendship" conversation, which previously ended earlier than I intended. The friendship requirement stays the same. - Over 10 new romance conversations (and over 260 new dialogue lines) with Serana over the course, and after the Dawnguard questline. - Serana can now wear whatever you want her to wear! Also made sure to make all of them stop while not running. - Main Quest commentary from Diplomatic Immunity to Elder Knowledge. She will then call the player by their custom name! yeah youre right, but i was just checking if someone had done these quests its not im reporting a bug or . For now, just dismiss her from the normal follower dialogue. When both FG and OStim are installed, OStim takes precedence. - Added Serana tracking marker and teleport spell toggles (through Serana Menu). - Disabled one of the post-Harkon fight dialogues, as these have now been largely superceded by the addition of the Serana romance. - Auri Banter. - Changed debug notification of Flower Girls install to say Flower Girls SE, to properly represent the Special Edition version. New voice acting with Kerstyn's voice as well as more extensive commentary on this armor. - Tweaked existing dialogue cool-downs to prevent them from being spammy, - A lot of radiant world commentary on various locations, from animal dens and bandit camps, to even military barracks, - Commentary on Discerning the Transmudane.
Bismarck, Nd Auction Calendar,
Adam Andretti Wife,
Articles S
skyrim mod serana dialogue addon